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Monster Hunter Wilds supports crossplay, but Capcom continues to insist that cross-save is “not possible.”

Following the release of the latest Monster Hunter Wilds trailer during Summer Game Fest, Capcom has released more information about what players can expect from the latest entry in its hugely popular creature-battling series. The company confirmed that cross-play will be available across PC, Xbox Series X/S, and PlayStation 5, but continues to insist that cross-save is “not possible.”

This information comes from a new update on the Monster Hunter website, which explains that players on PS5, Series X/S, and Steam will be able to match and befriend each other regardless of platform, but crossplay can be disabled if players prefer.

The news is considerably less positive for anyone hoping that Capcom will finally get their act together this time and implement cross-save for Monster Hunter. The publisher confirms that saved data – including game progress and paid DLC – will be managed separately on each platform, so it insists that it will “not be possible” to share save data across platforms.

Monster Hunter Wilds – second trailer. Watch on YouTube

The good news, of course, is that Monster Hunter Wilds is currently scheduled to release simultaneously on PlayStation 5, Xbox Series X/S, and PC, so the lack of cross-save functionality shouldn't be as much of an issue without the staggered platform releases of Monster Hunter World and Rise.

Monster Hunter Wilds was revealed at The Game Awards last year, along with a vague 2025 release date. It features new mounts called Seikrets, some very talky cutscenes, large wandering herds of smaller creatures, and multiple biomes. Admittedly, it's not the most exciting stuff, but hopefully Capcom will announce more substantial details soon.

Monster Hunter Wilds will be released next year for Xbox Series X/S, PlayStation 5 and PC.